![]() From the weapons you use to the challenges you complete to its soundtrack each aspect of the game is heavy with a rich lore buried just below the surface, revealed to us piecemeal as we pla. The game hides bits of its narrative in every facet of the game. The most rewarding part about Bastion’s story is that it is never explicitly spelled out for you. As a silent hero, The Kid is merely a vessel, a moving camera to take us on the journey of Caelondia’s sordid history, and through him we are witness to its tragic fall. The Kid may be the character you play as, but Rucks’ honest and, at times, genuinely heartfelt account of what really happened makes it clear that this is his story. Through Rucks we are witness to Caelondia’s collective guilt, and the regret brought on by the Calamity. As the only character in the game who actually talks, he speaks for all of Caelondia. Bastion is truly a story book in more than just appearance, and as the game progresses, it becomes clear that Rucks the Narrator is the central figure in this tale. The beauty of the Narrator extends far beyond simple storytelling conventions. Sure, there are still a few cutscenes, but the bulk of the world is established through the dulcet tones of a man you ultimately come to know and trust. From a “gameplay” perspective (I’m not really fond of that word, I’ve decided), the Narrator is an elegant solution to the “game vs story” discord, as he can feed you pieces of story and background as you play. The inclusion of the Narrator is Bastion’s most unique feature as well as one of its greatest triumphs. It seems almost natural, then, that there should be a narrator. Its world is bright and colorful, though broken, and it hints at a certain whimsical charm that instantly draws you in. The true marvel of Bastion is that underneath the gameplay mechanics rests a deep, enriching experience that truly pushes the envelope with what videogames are capable of.īastion appears at first glance as though a story book. I’m not just saying that Bastion is a fun game to play or that I recommend you buy it or anything like that – these are all, as far as I’m concerned, foregone conclusions and mere platitudes. Bastion has always been a game that benefits greatly from reflection, and as I’ve spent a large part of the past few months (no, really) doing just that, it has become more and more clear to me what exactly Bastion is. It’s been a while since Supergiant Games’ indie smash Bastion insinuated itself onto the Xboxes of unassuming Summer of Arcade gamers everywhere, instantly capturing hearts and minds with its charming look and deep, emotionally charged narrative.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |